Wednesday, November 17, 2004
 
Quality of life as a game developer.
Looks like the whole "Quality of Life" issue is finally coming to bite the game industry in the ass. My prediction, it won't make a bit of difference. I've been in this industry for seven years, and I've spent half my career in overtime. Which, I guess, means I've actually been working for 10.5 years. Yay!?

Here's another one about the problems between publishers and developers


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